best druid cantrips 5e. Guidance is one of the best cantrips in the game, and if you ignore damage cantrips, there wouldn’t be any competition – Guidance would win! When you touch a. best druid cantrips 5e

 
Guidance is one of the best cantrips in the game, and if you ignore damage cantrips, there wouldn’t be any competition – Guidance would win! When you touch abest druid cantrips 5e  This article contains affiliate links that add gold to our coffers

At level 1, a Druid knows 2 cantrips and a number of level 1 spells equal to their level (1) + their Wisdom modifier. Primal Savagery and Thunderclap are your melee cantrip options. Druid, Artificer. Animal Friendship Charm Person Create or Destroy Water Cure Wounds Detect Magic Detect Poison and Disease Entangle Faerie Fire Fog Cloud Healing Word Goodberry Jump Longstrider Purify Food and Drink Speak with Animals. They excel at keeping party member up and running (a blind spot for most Arcane casters), can control and deal damage to the battlefield (a blind. Stat wise, Wisdom is priority, followed by Dex to at least 14 (for medium armor), and then Constitution to improve your concentration saving throws. 2 Druid Grove Is Both Impressive And Utilitarian 6th-Level. ” Primal Savagery is a similar spell in that it enhances a melee attack as a cantrip. When a Druid prepares the day's spells, the spells "must be of a level for which you have spell slots" (PHB, Druid, Preparing and Casting Spells, p. One of four elemental control spells, Control Flames allows the user to. Transmutation cantrip. Earth Tremor – 3. This article’s featured image for D&D 5e Druid Subclass Ratings Ranked Best to Worst is from Mythic Odysseys of Theros. Options like Chill Touch, Animate Dead, Blight, and more are all invaluable for a druid. Each of these options provide two druid cantrips, at least one of which needs to be one of the following: Create Bonfire. These types of cantrip help with a common problem in old-school versions of DnD. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. As already stated, making a seed open doesn't grow a plant from start to finish, not instantly nor otherwise. The wave of thunder that you create deals 2d8 of damage, and pushes creatures 10 ft away from you. As a spell-focused build, the “Constellation” has a vast array of tools at its disposal, so many that it can be daunting to choose. Released: 2014. Infestation - DND 5th Edition. Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 minute. Cantrip spells are very weak spells in D&D 5e. Don’t forget the advice from the Ranger Handbook. That being said, here are 10 cantrips that spellcasters really shouldn’t be without: 1. Toll the Dead. Your spellcasting ability for this cantrip depends on the spell list you chose from: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard. Hi there! First of all i am not a native english speaker so forgive me if i make some mistake along the way. At number six on our Cleric Cantrips 5E List is Thaumaturgy – an upgraded parlor trick. Here are the other 1st-level druid spells and my X/5 rating for. Touching an object no larger than 10 feet has it shed bright light in a 20-foot radius with. Also, ice knife is a really fun spell that goes from being decent range to very long range (60-120). Expand Post. This cantrip doesn’t count against the number of druid cantrips you know. It isn’t a flashy or particularly useful spell, but it does allow for solid RP and has in-game benefits. Create Bonfire is the best druid non-melee cantrip. You instantaneously extinguish the flames within the cube. Cantrip Versatility. Tempest’s abilities and spells provide several fun crowd control, area control, and area damage options, allowing the Tempest Cleric to serve as an effective threat both at short and long range. Full Druid Class Guide for 5e [With 5 Example Builds] Sages, mystics, healers, and harbingers of doom…. Baldur's Gate 3 has the same versatility available when it comes to Druids, which comes with a variety of spells to make the best healer, defender, or damage dealer. Moon Druids are by far and away one of the most powerful classes in the game. ago. Iced drinks, baby! Shillelagh (Dr) - A good Druid cantrip, this time for spellcasters. A Druid’s power comes from the Primal Tradition. And that means your party can keep going longer without needing short rests and expended hit dice. Wizard 2 (School of Illusion): Minor Illusion+3 Cantrips +4. 3. Druid, Artificer. Produce Flame is ok but really druid cantrips aren't that great for damage. They are chaotic in a strangely controlled manner. So, if you want to change your cantrips, this is one way to do it. These two issues make this a pass. 5th Edition (5e) Druid spell list, organized by level. On a hit, the target takes 1d10 acid damage. Wisdom Is the Core Stat for the Circle of Dreams Druid. You get +1 to WIS, +2 to DEX, Fleet of Foot which increases your movement, Mask of the Wild which helps. Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute. That creature must make a constitution saving throw and on a failed save, take 1d6 cold damage. You create a bonfire on ground that you can see within range. Green highlighting indicates. 2nd Level: One to heal, one to harm. The options below are three routes to access both the magic stone cantrip and the Archery fighting style. But the Druid goes far beyond their spell list: Druids can train a powerful Animal Companion to fight alongside them; they can transform into beasts like wolves. 15. Fog Cloud – 4. Customized Origin : +2/+1 increases, Darkvision, and one skill. Bonus Cantrip and Natural Recovery emphasize the Circle of the Land druid's spellcasting strength compared to other subclasses early on. 9th Level – Insect Plague, Tree Stride. Best Background for Druids. Ice Knife – 3. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It requires a spell attack roll to hit a foe, and then inflicts some damage and pulls the target up to 10 feet towards the caster. This cantrip doesn’t count against the number of druid cantrips you know. Infestation. If you get a +1 or 2 staff the damage scales up. ; Natural Recovery: This provides a bit of sustainability that will help keep you functional throughout an adventuring day as you spend leveled spells. This allows you to GMW it, granting a free +5 to your AC. We won’t list all of your available spells here but we will talk about the best ones. Cantrips: Shillelagh, Create Bonfire. Updated on September 16th, 2023 by Louis Kemner: Druids haven't had as many options as other classes throughout 5th Edition's lifespan. Note: Mending physically repairs constructs or magic items but cannot restore their magic. It also raises iconic druid skills like Perception, Survival, and Animal Handling. The best you can generally say for Druid cantrips is that they also do something else helpful. ago. Best Cantrips lv4 Druid 5e . ago Fair points all. Gust. Fighter (2h): A fighter using a greatsword. The only prerequisite for taking this feat is that you need to be a Wood Elf, which is a given. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. From a pure damage point of view, there are better options at the same level. Spell Sniper can let Thorn Whip strike enemies up to 60 feet. This feat gives you access to a 3rd-level spell, two 2nd-level spells, and a 1st-level spell, all of which are fairly good. Any creature in the bonfire’s space when you cast the spell must succeed on a Dexterity saving throw or take. • Investiture of Ice. However, it is recommended to stick to Perception and Insight. I would ignore the damage cantrips unless you’re doing a shillelagh build, or thorn whip for damage and battlefield control. I like produce flame because although it isn't a powerful attack, you've got fire and light both sorted if you need it. Most of the dialogue checks that are for the player character only (e. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Making sure you’re choosing a race that synergizes with the druid’s unique abilities is important. The Druid casts a spell with a 30-foot radius that can snuff out or light a campfire, open a flower or seed pod, and predict the weather in that location for the next 24 hours. Decaying Rage: Druid 7/Barbarian 5. Moon has a crazy powercurve. At this point, there are actually tons of different. Best Druid Spells in 5e D&D. ”. Option 1, Nature Cleric 20. Ranger – Vanish: You can take the hide action as a bonus action. My Level 6 Artillerist Artificer recently got a +1 All Purpose tool and I hav. Consider druid spells like barkskin, cure wounds and. Eldritch Blast is definitely one of the best cantrips in all of 5e and just might be the best, although it doesn’t quite do that on its own. 1. Daunting Roar is a nice crowd control option, but it works best when you’re in melee and surrounded by enemies, and the only druid that thrives in that scenario is Circle of Spores. I might want to choose a Firbolg or Variant Human even if it's not optimal just because it would be more fun to roleplay. For example, Firebolt uses a d10, Ray of Frost (which also deals Cold damage) uses a d8, and Eldritch Blast (which is only available to the Warlock) uses a d10 and it can hit multiple targets when you level up. A target must succeed on a Dexterity saving throw or take 1d6 acid damage. Druid 101: Circle of the Land. Not only is WIS the stat that fuels their magical. D&D Best Damage Cantrips. One of the most potent Spells in 5e is Regenerate (7th-Level Transmutation), which stimulates a creature's natural abilities through special components (Verbal, Somatic, and. The primary motif of the spells provided by this circle is, as expected, fire. Core Rules. Primal: Natural magic of the physical world through an intense connection to all living things. View Results Poll: What is the Best Druid Cantrip? Log in to vote in this poll. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. So far: 43/44 Cantrips. An exotic race, they have two innate abilities ideal for the best Druid build: Disguise Self and Detect Magic. Circle of the Moon focuses on Wild Shape and turns Druids into the most versatile martial characters out there while still giving them full spellcasting. A bump at 9th, Elemental in tenth, then a long wait until tier 4. Best Druid multiclass options in BG3. Source: Player’s Handbook p. Statuses Inflicted: Affected weapon’s damage. Regardless of the Magic Initiate class chosen, clerics are far more. In this episode we focus on the fundamentals! We discuss five awesome cantrips essential for any spellcaster in Dungeons and Dragons 5e. Druids can heal in 5e. Bards often have very high Charisma attributes by default, so the advantage to their roll feels a little unnecessary. Cantrips. ranged preference. Bonus Circle of Spores spells: chill touch, animate dead…. During the day the druid will ideally cast 6 times using these three spells to fill 4 first level slots and 2 second level slots. Natural Recovery (2): This allows you to recover some of your used spell slots during a short rest. Moonbeam (2nd Level) Moonbeam is one of my favorite spells to use. 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave. Stat up the other end. Radiant damage in 5e is the damage type caused by holy or divine energy. The Druid is known throught the RPG universe as a combo class, which means it can take on virtually any party role depending on the build. 1 Action Instantaneous 60 ft (5 ft *) Control Cantrip Create Bonfire Concentration Conjuration • V, S 1 Action 1 Minute 60 ft (5 ft ) DEX Save Fire Cantrip Druidcraft. Circle of Wildfire Spells: A nice balance between healing and damage options, the spell list adds numerous fire damage spells from the sorcerer and wizard spell lists. The Circle of the Moon lives and dies by its Wild Shape, particularly in combat. Protection from Evil and Good – 4. Green highlighting indicates. And the same goes for their teleport (Hidden Paths) at level 10. If you choose two, they must be within 5 feet of each other. Cleric: A single level into Nature cleric can grab the magic stone cantrip and Heavy armor, as well as 1st-level Cleric spells. 1st Level. Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. A comprehensive list of all official Druid spells for Fifth Edition. Tip 2: Understand Wild Shape. Nature (INT): A good knowledge skill but less important than Arcana or Religion. Light always serves as one of 5e ’s best Cantrips for its instant lighting option. Every druid has access to all the spells on the druid list, and the same basic allocation of spell slots. The creature has to be within 10 feet of the Druid and doing this does require the use of their reaction. Choose that land - arctic, coast, desert, forest, grassland, mountain, or swamp - and consult the associated list of spells. Guidance for passing skill checks (warning: it requires concentration so be careful). g. • Heal. Guidance, Shillelagh, and Sacred Flame/Vicious Mockery are the goto choices for most Tomelocks. Natural Recovery. Therefore, here are the DnD 5e Best Druid Spells : 1. Magic Stone is one of two druid cantrips that help to cover. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. Cleric and Druid cantrips rely on Wisdom for their modifier. Casting Time: 1 bonus action. #3 May 4, 2021. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you. Aganazzar’s Scorcher 5e – Full Guide. You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. Subclass. Related: D&D 5e Ability Scores Explained. Wood Elf Magic in 5e allows you to learn one druid cantrip of your choice. If you’re looking to make the most of your caster’s choices then here’s my picks of all the best cantrips in Dungeons & Dragons 5th edition. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. If it helps the story/you are starting beyond 1st level in your game, perhaps start with 1 level of Arcana Cleric. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. This work includes material taken from the System Reference Document 5. This video discusses the best druid cantrips in dungeons & dragons 5e. This is only a good option for Circle of Spores Druids because it is a melee-focused cantrip – one that is actually. The SRD 5. Create initial druid for magic combat with shield. Also Con save should be in Cons not Pros - it’s on average the highest monster save. Circle of the Shepherd Druid Handbook. Excellent cantrip that can be used to set up an ally’s spell. Duration: Concentration, up to 10 minutes. Because of their weapon proficiencies and Wild Shape, Druids start with 1 less cantrip than other 9th level casters. With fewer spells prepared than a wizard and only 2/3 spellcasting. What's weird is that Druid is the only class with Produce Flame on their spell list. You can also. Owlin. At 1st level, you know two cantrips of your choice from the druid spell list. What this build offers: While this build isn't the best for combat. Best Spells for Peace Clerics 5e. The weapon also becomes magical, if it isn't already. Edit: Shillelagh is a great cantrip, but I assumed we were considering a monoclassed Druid, where it is a pretty bad cantrip starting at level 5. Mage hand can be used to avoid traps, distract people, or make rude gestures towards your party members. You can always take more warlock cantrips if you like. Subclass Description. 2 Sacred Flame Is A Great Damage-Dealing Cantrip. Toll the Dead is one of the highest-damaging cantrips in D&D. A popular debate among druid players is whether shillelagh or Primal Savagery represents the best cantrip option for druids in 5E. The Best Feats for a. DnD Druids are known for a few things: casting nature-themed magic, having an animal companion (in this edition, sadly relegated to an optional class feature), and turning into animals to fight. Characteristics of Druid Cantrips in 5e. The ritual version of a spell takes 10 minutes longer to cast than normal. The Circle of Stars Druid was published in Tasha’s Cauldron of Everything alongside the Circle of Spores and Circle of Wildfire Druid subclasses. Thorn Whip Cantrip 5E Uses. It is also safer than just palming a doornob. Casting Time: 1 action Range: Touch Components: V, M (phosphorescent moss or a firefly) Duration: 1 hour Wading through the darkness without light can spell your party’s demise, so have Light illuminate your path. Cantrip Versatility. Shape Water is probably the best of them. It sounds like you get to swap your cantrips, can't i do that anyway after a. . Free Guiding Bolts. There are certainly other great spells, but I would pick from those two. For the purpose of this article, let’s assume you have 5 spells and we’ll. Shillelagh. Spell Sniper: 1 Extra Cantrip (but only Attack-Roll Cantrips). Fairy. The most Frostbite can deal at the seventeenth. More generally, Clerics are the best healers in the game, and have among the best support, utility, and divination options in the game. Souperplex. Rules complexity: Medium. Range: 30 feet. A comprehensive list of all official Druid spells for Fifth Edition. The Wood Elf Magic feat is an excellent 5E racial feat for Wood Elves looking for additional spells that add Pass Without a Trace and Longstrider (both with one free cast) spells, as well as a Druid cantrip of the player’s choice. Rustling leaves distract a pursuer, the campfire lights up without issue, and a. For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot. To cast a spell, a character must weave the invisible strands of magic that permeate the world, pinning them in place in a particular pattern and then releasing them. A comprehensive list of all official spells for Fifth Edition. many of Druid's best spells require concentration, and you really don't want to break that to restore 3-4 hp if you can help it. Or make it a level one spell. , a Fireball or a Cone of Cold). They often revolve around nature-based themes, be it manipulating the elements, communing with animals, or healing wounds. Nothing too strong, but it’s. Guidance. The Circle of the Land is the best druid subclass in D&D 5e for players who prefer using flexible spells to tackle their problems and who can overlook the loss of Wild Shape in combat. Which cantrip is best of the remaining options depend on which Druid subclass they are, so I can’t pick a second place without more info. But Druids are maybe the most tactical and versatile spellcasters- having a multitude of options across the spectrum of spellcasting. RELATED: Top 15 Feats in D&D 5e, RankedSee Also: Best Feats for Land Druid 2nd Level: Bonus Cantrip, Natural Recovery. Even with the class' other features like Wild Shape, it is a spellcaster first and foremost. You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. . Druids of this circle connect to powerful magic that flows through the earth and binds all living things together. Preventing damage to the part is better than healing damage to the party so control spells are your friend. Die Type: d8. Number of Dice: 1. Spell Tags: Control. Range: Touch. Each creature in the designated area must make a Dexterity saving throw or take 2d8 bludgeoning + 2d6 cold damage, halved on a successful save. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. * Cleric: Guidance, Bless, two other cantrips This is good for classes that can benefit from bless with sharpshooter or great weapon master feats. At Higher Levels. Circle of the Shepherd offers excellent options for the Druid to support their party and to summon more powerful creatures with Conjure Animals and Conjure Fey. Divine: Magic granted through the devotion to a deity of some sort. Note that Thorn Whip has a range of 30-feet, so the target isn't necessarily being pulled into melee range. Level: Druid (1), Bard (10, Magical Secrets). Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. Bard, Cleric, Druuid. It's not a valuable spell for most builds. There are certainly other great spells, but I would pick from those two. It has the following druid spells prepared: Cantrips (at will): druidcraft, guidance, resistance 1st level (4 slots): animal friendship, fog cloud, speak with Spellcasting (Humanoid Form Only). Ray of Frost. ⚠️Shillelagh. 13. A single level of Life cleric doesn’t add much to dreams Druid because the bonus action heal you get isn’t a spell, so it doesn’t get boosted by life Druid. Druid 2nd level spells: Dust Devil. 4) guidance: useful in every scenario the party might be in. Mending. This Spell Sniper 5e Guide will cover everything you need to know about how this spell functions in D&D 5e and how to play it efficiently. 2nd level spells I like are pass without trace for group stealth buff, heat metal for a no save debuff and damage on certain enemies, and. On a successful save, the creature takes half as much damage and isn't pushed. 50% damage reduction is significant. Vicious Mockery grants disadvantages to the target's subsequent attack roll and deals 1d4 psychic damage. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. Monk – Unarmed Strike: You can make an unarmed strike as a bonus action. Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. Transmutation cantrip. Druidcraft is one of the best DnD cantrips for when the party is exploring, camping, or traveling, and has four major effects depending on the caster's will. Healing spirit is the best druid healing spell, hands down. Bugbear for that thornwhip to reach just a little farther. Duration: Instantaneous. Customized Origin : +2/+1 increases, Darkvision, and one skill. Cantrips from the Wizard spell sheet rely on. 12/15 Magic Stone. Wild Shape isn’t what it is in Baldur’s Gate 3, and even. Rock-hard ice rains down in a 20-foot-radius, 40-foot-high cylinder centered on a point within 300 feet. August 2, 2022. On a failed save, the creature takes 1d6 thunder damage. Ice Knife – 3. The more tricky question is what to choose for an attack cantrip. interactions with your party members) use persuasion and once you've played through a few times you know when they'll happen. If you’re looking to make a quick choice and just playing with the Basic Rules or Player’s Handbook, the wood elf race is your best option. It lets your quarterstaff or club hit as hard as any fighter's one-hand. Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. Source: Player’s Handbook. This allows you to 1: explain where. It’s associated with the sun, benevolent gods, and other holy forces. . However, shillelagh lacks the standard damage scaling that other cantrips have, so its usefulness drops off significantly even at 5th level, and by 11th level when other damage. Thunderclap is a more aggressive cantrip for Bards that prefer to get stuck into combat. These are best for Druids who want to focus on healing or nature spells for their first-level slots. Out of Combat - Guidance is arguably the best out of combat cantrip in the game. The spell list of the Druid is its main draw, and it features a strong emphasis on debuffing, healing, and summoning. They gain a third at level 4 and a fourth at level 10. Every druid participates (or should participate) in combat by using those spells. Balm of the Summer Court: From 2nd level, the Druid becomes a fount that healing energy just springs from. That's not an easy question as the Druid options are quite limited. Conjuration cantrip. RELATED: 15 Best Feats For Fighters In D&D 5e, RankedCircle of Dreams Features. You must have a Wisdom score of 13 or higher in order to multiclass in or. Build 1st-level druid for melee combat and defense. 8 Thorn Whip Can. What is this guide? This guide is meant as a deep dive into the. This is a great combination of control and damage for such a low level. ago. g. Circle of Spores abilities: Halo of Spores, Symbiotic Entity…. 4 [deleted] • 4 yr. Being able to heal a large chunk of hit points from a safe distance is very potent. All Druids should consider taking Guidance, as it's one of the most useful buff cantrips in all of D&D 5e. Goblin for hiding in nature and that BA disengage (great on any caster) Dwarf, Gith, or other race with martial weapon proficiencies if you want to wield something a little heavier in combat. Limiting any cantrip to a certain amount in anyway you might well play a subclass such as a dreams druid or celestial warlock considering they have healing outside of spell slots. Every Challenge Rating improvement gives effective beasts to transform into. Honestly Circle of Dreams druids may be the best healers in the game. Guidance is a fantastic support option to. Tempest is both offensive and durable, falling somewhere between Life’s durability and Light’s damage output. Even when the moon hides from the sky, its power can always be felt. Tip 1: Remember that using this will drop Concentration on any other spell you have going. Classes: Artificer, Druid. Kick In The Door by Justine Cruz. 13. D&D Best Fighter. we take a look at the cantrips in D&D 5e and give them a tier ranking. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. The Wild Beyond The Witchlight. Rage gives a barbarian bonuses to rolls and damage while it is active, at the cost of tiring them out afterward. Sometimes dropping Entangle is the right call, other times summoning is better. Fighter – Second Wind: Regain a small amount of health. Druids don’t have the broadest options for cantrips. Materials Required: Mistletoe, a shamrock leaf, and a club or a quarterstaff. Make a melee spell attack against the target. Entering the Underdark is terrifying, but it’s your best option for level five Circle Spells. Fire Bolt does have one significant downside. fbiguy22. However, Thorn Whip is an excellent spell when used cleverly. As a 5e Peace cleric, you won’t be getting to deal much damage, so consider your spells wisely. You touch one willing creature. A couple other minor advantages/disadvantages of each: Shillelagh is a less resisted damage type (magical bludgeoning vs acid). At level 1, a Druid knows 2 cantrips and a number of level 1 spells equal to their level (1) + their Wisdom modifier. War Caster also allows you to dual wield weapons (Clubs in this instance for Shillelagh) so you can make double attacks. A comprehensive guide to the Druid class in Dungeons and Dragons 5th edition, covering its features, abilities, races, skills, feats, weapons, armor, and more. Part of the fun in Role Playing Games (RPGs) is the ability for Player Characters (PCs) in certain classes (like Bards, Clerics, and Sorcerers) or for opponents to use magic and cast spells. No, cantrips are not changeable each day. Best Druid Cantrips Guidance. Just keep in mind thorn whip pulls monsters to you and is short range. Their damage cantrips have some cool ideas (e. The 5E Wood Elf Magic feat plays off this mystique and lineage. Occult: Esoteric Magic gained by willpower and finesse, or through the power of blood. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Granted, this does take up space as a Prepared Spell. The answer is yes. Take your 1st level in Arcana Cleric and pick up Booming Blade and Green-Flame Blade. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. Many of their attack cantrips suffer from short range. Druid. ago. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell slots. 3rd Level – Barkskin, Spike Growth. Deals damage and makes them DANCE . You yank your target ten feet closer to you on a successful spell attack and deal 1d6 piercing damage. There’s just something about screaming Shillelagh (incorrectly) as you bash your now-magical club into the skull of a goblin. Using BB/GFB you keep hitting them with smite infused cantrips while keeping them in your Spirit guardians. The wood of a club or quarterstaff you are holding is imbued with nature’s power. Magic Initiate can make a ranger much more versatile. Charm Person – Charms a humanoid. The Circle of the Land is the best druid subclass in D&D 5e for players who prefer using flexible spells to tackle their problems and who can overlook the loss of Wild Shape in combat. Your Halo of Spores becomes incredibly useful.